AI Insights · Timothy · April 2024
Top 5 Fashion Games on iOS in Chile: Q1 2024 Performance
In the first quarter of 2024, the top fashion games on iOS in Chile showcased varied performance trends in revenue, downloads, and active users. Here's a detailed look at their metrics.
In the first quarter of 2024, the top fashion games on iOS in Chile exhibited diverse performance trends across weekly revenue, downloads, and active users. Here’s a detailed look at their metrics, sourced from Sensor Tower.
Project Makeover from Magic Tavern, Inc. saw a fluctuating weekly revenue, peaking at approximately $3.9K in the first week of January and experiencing a low of about $2.6K in late January. Weekly downloads for the game started strong with 2.9K in early January but declined significantly to around 270 by early March. The game maintained a strong user base with weekly active users starting at 12.2K and ending at 9K by the end of March.
Crowdstar LLC's Covet Fashion: Dress Up Game exhibited a steady revenue performance, with notable peaks such as $891 in mid-February. Downloads remained relatively stable, starting at 95 and slightly declining to 49 by the end of the quarter. Active users showed a gradual decline from 301 in January to 248 by the end of March.
Toca Boca Hair Salon 4 by Piknik displayed consistent revenue throughout the quarter, with the highest weekly revenue reaching $258 in late March. Downloads were relatively stable, fluctuating between 290 in early January and 260 in late March. Active users saw a decline from 857 at the beginning of the quarter to 746 by the end.
Makeup Games: Wedding Artist from Salon™ experienced a steady increase in weekly revenue, peaking at $301 in the final week of March. Downloads remained low but consistent, with numbers between 26 and 44 for most of the quarter. Active users saw a slight decline from 231 in early January to 174 by the end of March.
Finally, Barbie Magical Fashion by Budge Studios demonstrated a steady revenue trend, with peaks such as $234 in mid-February and $222 in late March. Downloads fluctuated, starting at 101 in early January and ending at 124 in late March. The game’s active users increased towards the end of the quarter, from 295 in early January to 320 by the end of March.
For more in-depth insights and data, visit Sensor Tower.